Equipment
Absorbing Shield
Allows the wearer to disintegrate an object on command as a touch attack once every 2 days
Adamantine Battleaxe
Adamantine Breastplate
Adamantine Dagger
Amulet of Health +2
Amulet of Health +4
Amulet of Health +6
Amulet of Mighty Fists +1
Amulet of Mighty Fists +2
Amulet of Mighty Fists +3
Amulet of Mighty Fists +4
Amulet of Mighty Fists +5
Amulet of Natural Armor +1
Amulet of Natural Armor +2
Amulet of Natural Armor +3
Amulet of Natural Armor +4
Amulet of Natural Armor +5
Amulet of Proof against Detection and Location
Amulet of the Planes
Apparatus of the Crab
Assassin's Dagger
Adds +1 to the DC of a death attack
Bag of Holding (Type 1)
Bag of Holding (Type 2)
Bag of Holding (Type 3)
Bag of Holding (Type 4)
Bag of Tricks (Gray)
Bag of Tricks (Rust)
Bag of Tricks (Tan)
Banded Mail of Luck
Allows the wearer to reroll one attack against him 1/week
Bead of Force
Belt, Monk's
Belt of Dwarvenkind
This belt gives the wearer a +4 competence bonus on Charisma checks and Charisma-based skill checks as they relate to dealing with dwarves, a +2 competence bonus on similar checks when dealing with gnomes and halflings, and a -2 competence penalty on similar checks when dealing with anyone else.
Belt of Giant Strength +4
Belt of Giant Strength +6
Black Velvet Mask with Numerous Citrines
Blessed Book
Boat, Folding
Book of Infinite Spells
Boots, Winged
Boots of Elvenkind
Boots of Levitation
Boots of Speed
Boots of Striding and Springing
Boots of Teleportation
Boots of the Winterlands
Bottle of Air
Bowl of Commanding Water Elementals
Bracelet of Friends
Bracers of Archery, Greater
Bracers of Archery, Lesser
Bracers of Armor +1
Bracers of Armor +2
Bracers of Armor +3
Bracers of Armor +4
Bracers of Armor +5
Bracers of Armor +6
Bracers of Armor +7
Bracers of Armor +8
Brass Mug with Jade Inlays
Brazier of Commanding Fire Elementals
Breastplate of Command
Brooch of Shielding
Broom of Flying
Candle of Invocation
Candle of Truth
Cape of the Mountebank
Carpet of Flying (10x10)
Carpet of Flying (5x10)
Carpet of Flying (5x5)
Carved Bone Statuette
Carved Harp of Exotic Wood with Ivory Inlay and Zircon Gems
Caster's Shield
It has a reusable back strip that allows the wearer to scribe a single spell as a scroll
Celestial Armor
Allows the wearer to fly on command once per day
Censer of Controlling Air Elementals
Ceremonial Electrum Dagger with a Star Ruby in the Pommel
Chaos Diamond
Chime of Interruption
Chime of Opening
Circlet of Blasting (Major)
Circlet of Blasting (Minor)
Circlet of Persuasion
Clay Golem Manual
Cloak of Arachnida
Cloak of Charisma +2
Cloak of Charisma +4
Cloak of Charisma +6
Cloak of Displacement, Major
Cloak of Displacement, Minor
Cloak of Elvenkind
Cloak of Etherealness
Cloak of Resistance +1
Cloak of Resistance +2
Cloak of Resistance +3
Cloak of Resistance +4
Cloak of Resistance +5
Cloak of the Bat
Cloak of the Manta Ray
Cloth of Gold Vestments
Cold Iron Longsword
Crystal Ball
Crystal Ball with Detect Thoughts
Crystal Ball with See Invisibility
Crystal Ball with Telepathy
Crystal Ball with True Seeing
Cube of Force
Cube of Frost Resistance
Cubic Gate
Dagger of Venom
Inflict a poison spell effect 1/day, fortitude save (DC14)
Darkskull
Darkwood Buckler
Darkwood Shield
Decanter of Endless Water
Deck of Illusions
Deck of Many Things
Demon Armor
Allows the wearer to appear like a demon, may use a claw attack as +1 and 1d10 dam and afflict contagion (DC14)
Demon Armor Claw Attack
Dimensional Shackles
Dragonhide Plate
Suit of non metal plate made of dragon hides, could be used by druids
Drums of Panic
Dust of Appearance
Dust of Disappearance
Dust of Dryness
Dust of Illusion
Dust of Tracelessness
Dwarven Plate
Dwarven Thrower
Can be thrown and gains the returning special ability in the hands of a Dwarf, deals an extra 1d8 damage when hurled or an extra 2d8 against giants; Cannot be thrown except in the hands of a Dwarf
Efficient Quiver
Efreeti Bottle
Elemental Gem (Blue-Green)
Elemental Gem (Light Brown)
Elemental Gem (Reddish Orange)
Elemental Gem (Transparent)
Elixir of Fire Breath
Elixir of Hiding
Elixir of Love
Elixir of Sneaking
Elixir of Swimming
Elixir of Truth
Elixir of Vision
Elven Chain
Embroidered and Bejeweled Glove
Embroidered Silk and Velvet Mantle with Numerous Moonstones
Eversmoking Bottle
Eyepatch with Mock Eye of Sapphire and Moonstone
Eyes of Charming
Eyes of Doom
Eyes of Petrification
Eyes of the Eagle
Feather Token (Anchor)
Feather Token (Bird)
Feather Token (Fan)
Feather Token (Swan Boat)
Feather Token (Tree)
Feather Token (Whip)
Figurine of Wondrous Power (Bronze Griffon)
Figurine of Wondrous Power (Ebony Fly)
Figurine of Wondrous Power (Golden Lions)
Figurine of Wondrous Power (Ivory Goats)
Figurine of Wondrous Power (Marble Elephant)
Figurine of Wondrous Power (Obsidian Steed)
Figurine of Wondrous Power (Onyx Dog)
Figurine of Wondrous Power (Serpentine Owl)
Figurine of Wondrous Power (Silver Raven)
Finely Wrought Small Gold Bracelet
Fire Opal Pendant on a Fine Gold Chain
Flame Tongue
Range touch attack ray inflicts 4d6 of fire damage on hit 1/day
Flesh Golem Manual
Frost Brand
Absorbs first 10 pts of fire damage on wielder each round, extinguish normal fires and may dispel some fire spells
Gauntlet of Rust
Gauntlets of Ogre Power
Gem of Brightness
Gem of Seeing
Glove of Storing
Gloves of Arrow Snaring
Gloves of Dexterity +2
Gloves of Dexterity +4
Gloves of Dexterity +6
Gloves of Swimming and Climbing
Goggles of Minute Seeing
Goggles of Night
Gold and Ruby Ring
Gold and Topaz Stopper Cork
Gold Cup Set with Emeralds
Gold Dragon Comb with Red Garnet Eye
Golden Circlet with Four Aquamarines
Gold Music Box
Greater Ring of Energy Resistance (Acid)
Absorbs 30 points of Acid damage
Greater Ring of Energy Resistance (Cold)
Absorbs 30 points of Cold damage
Greater Ring of Energy Resistance (Electricity)
Absorbs 30 points of Electrical damage
Greater Ring of Energy Resistance (Fire)
Absorbs 30 points of Fire damage
Greater Ring of Energy Resistance (Sonic)
Absorbs 30 points of Sonic damage
Greater Slaying Arrow
Any type or subtype of creature must made a fortitude save (DC 23) or dies (or be destroyed) instantly when hit
Greater Stone Golem Manual
Hammer of Thunderbolts
when thrown will return just before thrower's next turn
Hand of Glory
Hand of the Mage
Handy Haversack
Harp of Charming
Hat of Disguise
Headband of Intellect +2
Headband of Intellect +4
Headband of Intellect +6
Heartstone
Helm of Brilliance
Helm of Comprehend Languages and Read Magic
Helm of Telepathy
Helm of Teleportation
Helm of Underwater Action
Holy Avenger
Spell resistance on wielder and anyone adjacent (5 + paladin's level)
Horn of Blasting
Horn of Blasting (Greater)
Horn of Fog
Horn of Goodness/Evil
Horn of the Tritons
Horn of Valhalla (Brass)
Horn of Valhalla (Bronze)
Horn of Valhalla (Iron)
Horn of Valhalla (Silver)
Horseshoes of a Zephyr
Horseshoes of Speed
Immovable Rod
Incense of Meditation
Instant Fortress
Ioun Stone (Clear)
Ioun Stone (Dark Blue)
Ioun Stone (Deep Red)
Ioun Stone (Dull Grey)
Provides 1 psionic power point then disintegrates.
Ioun Stone (Dusty Rose)
Ioun Stone (Incandescent Blue)
Ioun Stone (Iridescent)
Ioun Stone (Lavender and Green)
Ioun Stone (Orange)
Ioun Stone (Pale Blue)
Ioun Stone (Pale Green)
+1 Competence bonus to ability checks
Ioun Stone (Pale Lavender)
Ioun Stone (Pearly White)
Ioun Stone (Pink)
Ioun Stone (Pink and Green)
Ioun Stone (Scarlet and Blue)
Ioun Stone (Vibrant Purple)
Iron Bands of Binding
Iron Flask
Iron Golem Manual
Ivory Statuette
Javelin of Lightning
Becomes a 5d6 Lightning Bolt when thrown
Jeweled Anklet
Jeweled Electrum Ring
Jeweled Gold Crown
Lantern of Revealing
Large Well-Done Wool Tapestry
Lens of Detection
+5 to Survival while Tracking
Life-Drinker
Bestows 2 negative energy levels when deals damage, and 1 negative energy level on wielder
Lion's Shield
It has a lion face that allows the wearer as a free action, to make a bite attack (wearer's BAB) and deals 2d6 damage, 3/day
Luck Blade
Luck Blade
Luck Blade
Luck Blade
Lyre of Building
Mace of Smiting
+5 against constructs, critical destroys construct, critical X4 against outsiders
Mace of Terror
Create a 30 feet cone terrifying aura, as spell 3/day
Major Ring of Energy Resistance (Acid)
Absorbs 20 points of Acid damage
Major Ring of Energy Resistance (Cold)
Absorbs 20 points of Cold damage
Major Ring of Energy Resistance (Electricity)
Absorbs 20 points of Electrical damage
Major Ring of Energy Resistance (Fire)
Absorbs 20 points of Fire damage
Major Ring of Energy Resistance (Sonic)
Absorbs 20 points of Sonic damage
Mantle of Faith
Mantle of Spell Resistance
Manual of Bodily Health +1
Manual of Bodily Health +2
Manual of Bodily Health +3
Manual of Bodily Health +4
Manual of Bodily Health +5
Manual of Gainful Exercise +1
Manual of Gainful Exercise +2
Manual of Gainful Exercise +3
Manual of Gainful Exercise +4
Manual of Gainful Exercise +5
Manual of Quickness of Action +1
Manual of Quickness of Action +2
Manual of Quickness of Action +3
Manual of Quickness of Action +4
Manual of Quickness of Action +5
Marvelous Pigments
Mask of the Skull
Mattock of the Titans
Smashes rock and removes dirt in the hands of a Huge user
Maul of the Titans
Triple damage to inanimate objects, Must have an 18 Strength to wield properly
Medallion of Thoughts
Metamagic Rod of Empower
Metamagic Rod of Empower/Greater
Metamagic Rod of Empower/Lesser
Metamagic Rod of Enlarge
Metamagic Rod of Enlarge/Greater
Metamagic Rod of Enlarge/Lesser
Metamagic Rod of Extend
Metamagic Rod of Extend/Greater
Metamagic Rod of Extend/Lesser
Metamagic Rod of Maximize
Metamagic Rod of Maximize/Greater
Metamagic Rod of Maximize/Lesser
Metamagic Rod of Quicken
Metamagic Rod of Quicken/Greater
Metamagic Rod of Quicken/Lesser
Metamagic Rod of Silent
Metamagic Rod of Silent/Greater
Metamagic Rod of Silent/Lesser
Minor Ring of Energy Resistance (Acid)
Absorbs 10 points of Acid damage
Minor Ring of Energy Resistance (Cold)
Absorbs 10 points of Cold damage
Minor Ring of Energy Resistance (Electricity)
Absorbs 10 points of Electrical damage
Minor Ring of Energy Resistance (Fire)
Absorbs 10 points of Fire damage
Minor Ring of Energy Resistance (Sonic)
Absorbs 10 points of Sonic damage
Mirror of Life Trapping
Mirror of Mental Prowess
Mirror of Opposition
Mithral Full Plate of Speed
Allows the wearer to activate haste as a free action up to 10 rounds per day
Mithral Heavy Shield
Mithral Shirt
Necklace of Adaptation
Necklace of Fireballs I
Necklace of Fireballs II
Necklace of Fireballs III
Necklace of Fireballs IV
Necklace of Fireballs V
Necklace of Fireballs VI
Necklace of Fireballs VII
Nine Lives Stealer
Draws lifeforce on opponent when critical hits, (DC 20 or dead), 2 negative energy levels on wielder if not evil
Oathbow
+5 against a sworn enemy and deals 2d6 add damage, critical X4
Oil of Bless Weapon
Oil of Darkness
Oil of Daylight
Oil of Flame Arrow
Oil of Greater Magic Weapon +1
Oil of Greater Magic Weapon +2
Oil of Greater Magic Weapon +3
Oil of Greater Magic Weapon +4
Oil of Greater Magic Weapon +5
Oil of Invisibility
Oil of Keen Edge
Oil of Levitate
Oil of Magic Stone
Oil of Magic Vestment +2
Oil of Magic Vestment +3
Oil of Magic Vestment +4
Oil of Magic Vestment +5
Oil of Magic Weapon
Oil of Shillelagh
Old Masterpiece Painting
Orb of Storms
Pearl of Power (1st Level)
Pearl of Power (2nd Level)
Pearl of Power (2 Spells)
Pearl of Power (3rd Level)
Pearl of Power (4th Level)
Pearl of Power (5th Level)
Pearl of Power (6th Level)
Pearl of Power (7th Level)
Pearl of Power (8th Level)
Pearl of Power (9th Level)
Pearl of the Sirines
Periapt of Health
Periapt of Proof against Poison
Periapt of Wisdom +2
Periapt of Wisdom +4
Periapt of Wisdom +6
Periapt of Wound Closure
Philosopher's Stone
Phylactery of Faithfulness
Phylactery of Undead Turning
Pipes of Haunting
Pipes of Pain
Pipes of Sounding
Pipes of the Sewers
Plate Armor of the Deep
Allows the wearer to swim as unarmored, to breathe under water, and to comunicate with waterbreathing creatures
Portable Hole
Potion of Aid
Potion of Barkskin +2
Potion of Barkskin +3
Potion of Barkskin +4
Potion of Barkskin +5
Potion of Bear's Endurance
Potion of Blur
Potion of Bull's Strength
Potion of Cat's Grace
Potion of Cure Light Wounds
Potion of Cure Moderate Wounds
Potion of Cure Serious Wounds
Potion of Darkness
Potion of Delay Poison
Potion of Displacement
Potion of Eagle's Splendor
Potion of Endure Elements
Potion of Enlarge Person
Potion of Fly
Potion of Fox's Cunning
Potion of Gaseous Form
Potion of Good Hope
Potion of Greater Magic Fang +1
Potion of Greater Magic Fang +2
Potion of Greater Magic Fang +3
Potion of Greater Magic Fang +4
Potion of Greater Magic Fang +5
Potion of Haste
Potion of Heroism
Potion of Hide from Animals
Potion of Hide from Undead
Potion of Invisibility
Potion of Jump
Potion of Lesser Restoration
Potion of Levitate
Potion of Mage Armor
Potion of Magic Circle against Chaos
Potion of Magic Circle against Evil
Potion of Magic Circle against Good
Potion of Magic Circle against Law
Potion of Magic Fang
Potion of Misdirection
Potion of Neutralize Poison
Potion of Nondetection
Potion of Oil of Magic Vestment +1
Potion of Owl's Wisdom
Potion of Pass without Trace
Potion of Protection from Arrows 10/magic
Potion of Protection from Arrows 15/magic
Potion of Protection from Chaos
Potion of Protection from Energy/Acid
Potion of Protection from Energy/Cold
Potion of Protection from Energy/Electricity
Potion of Protection from Energy/Fire
Potion of Protection from Energy/Sonic
Potion of Protection from Evil
Potion of Protection from Good
Potion of Protection from Law
Potion of Rage
Potion of Reduce Person
Potion of Remove Blindness/Deafness
Potion of Remove Curse
Potion of Remove Disease
Potion of Remove Fear
Potion of Remove Paralysis
Potion of Resist Energy 10/Acid
Potion of Resist Energy 10/Cold
Potion of Resist Energy 10/Electricity
Potion of Resist Energy 10/Fire
Potion of Resist Energy 10/Sonic
Potion of Resist Energy 20/Acid
Potion of Resist Energy 20/Cold
Potion of Resist Energy 20/Electricity
Potion of Resist Energy 20/Fire
Potion of Resist Energy 20/Sonic
Potion of Resist Energy 30/Acid
Potion of Resist Energy 30/Cold
Potion of Resist Energy 30/Electricity
Potion of Resist Energy 30/Fire
Potion of Resist Energy 30/Sonic
Potion of Sanctuary
Potion of Shield of Faith +2
Potion of Shield of Faith +3
Potion of Shield of Faith +4
Potion of Shield of Faith +5
Potion of Spider Climb
Potion of Tongues
Potion of Undetectable Alignment
Potion of Water Breathing
Potion of Water Walk
Rapier of Puncturing
Allows the wielder to make a touch attack that deals 1d6 of Constitution damage
Restorative Ointment
Rhino Hide
Allows the wearer to deal 2d6 add damage on any successful charge attack
Ring Gates
Ring of Animal Friendship
Ring of Blinking
Ring of Chameleon Power
Ring of Climbing
Ring of Climbing, Improved
Ring of Counterspells
Ring of Djinni Calling
Ring of Elemental Command (Air)
Ring of Elemental Command (Earth)
Ring of Elemental Command (Fire)
Ring of Elemental Command (Water)
Ring of Evasion
Ring of Feather Falling
Ring of Force Shield
Ring of Freedom of Movement
Ring of Friend Shield
Ring of Invisibility
Ring of Jumping
Ring of Mind Shielding
Ring of Protection +1
Ring of Protection +2
Ring of Protection +3
Ring of Protection +4
Ring of Protection +5
Ring of Ram
Ring of Regeneration
Ring of Shooting Stars
Ring of Spell Storing
Ring of Spell Storing/Major
Ring of Spell Storing/Minor
Ring of Spell Turning
Ring of Sustenance
Ring of Swimming
Ring of Swimming/Improved
Ring of Telekinesis
Ring of Three Wishes
Ring of Water Walking
Ring of Wizardry I
Ring of Wizardry II
Ring of Wizardry III
Ring of Wizardry IV
Ring of X-Ray Vision
Robe of Blending
Change Self at will
Robe of Bones
Robe of Eyes
Can't avert eyes from Gaze Attack
Robe of Scintillating Colors
Robe of Stars
Allows Astral travel, contains 6 +5 Shuriken
Robe of the Archmagi (Black)
good wearers gain three negative levels, neutral two; +2 enhancement bonus on caster level checks made to overcome spell resistance
Robe of the Archmagi (Gray)
good or evil wearers gain two negative levels; +2 enhancement bonus on caster level checks made to overcome spell resistance
Robe of the Archmagi (White)
evil wearers gain three negative levels, neutral two; +2 enhancement bonus on caster level checks made to overcome spell resistance
Robe of Useful Items
Rod of Absorption
Rod of Alertness
Rod of Cancellation
Rod of Enemy Detection
Rod of Flailing
Rod of Flame Extinguishing
Rod of Lordly Might
Rod of Metal and Mineral Detection
Rod of Negation
Rod of Python
Rod of Rulership
Rod of Security
Rod of Splendor
Rod of Thunder and Lightning
Rod of Viper
Rod of Withering
Deals 1d4 temporary STR and CON damage
Rod of Wonder
Rope of Climbing
Rope of Entanglement
Salve of Slipperiness
Sapphire Pendant on Gold Chain
Scabbard of Keen Edges
Scarab, Golembane
Scarab of Protection
Absorbs energy drains, negative levels and death effects
Screaming Bolt
Shatterspike
Wielder with Improved Sunder could damage +4 and lower weapons
Shifter's Sorrow
Deals 2d6 add damage against shapechanger creatures
Shrouds of Disintegration
Silver Chalice with Lapis Lazuli Gems
Silver Comb with Moonstones
Silver Dagger
Silver Ewer
Silver-Plated Steel Longsword with Jet Jewel in Hilt
Silversheen
Slaying Arrow
Any type or subtype of creature must made a fortitude save (DC 20) or dies (or be destroyed) instantly when hit
Sleep Arrow
Opponent must made a fortitude save (DC 11) or fall asleep
Slippers of Spider Climbing
Solid Gold Idol (10 lb.)
Sovereign Glue
Sphere of Annihilation
Spined Shield
Allows the wearer to fire a spine (+1, range 120 ft., 1d10 dam, 19-20x2) 3/day
Staff of Abjuration
Staff of Charming
Staff of Conjuration
Staff of Defense
Staff of Divination
Staff of Earth and Stone
Staff of Enchantment
Staff of Evocation
Staff of Fire
Staff of Frost
Staff of Healing
Staff of Illumination
Staff of Illusion
Staff of Life
Staff of Necromancy
Staff of Passage
Staff of Power
Staff of Size Alteration
Staff of Swarming Insects
Staff of the Magi
Staff of the Woodlands
Staff of Transmutation
Stone Golem Manual
Stone Horse (Courser)
Stone Horse (Destrier)
Stone of Alarm
Stone of Controlling Earth Elementals
Stone of Good Luck (Luckstone)
+1 Luck bonus to ability checks
Stone Salve
Strand of Prayer Beads
Strand of Prayer Beads (Greater)
Strand of Prayer Beads (Lesser)
String of Small Pink Pearls (Necklace)
Sun Blade
+4 against evil creatures, double damage against negative energy plane or undead creatures, sunlight 1/day, 1 negative energy level on wielder if evil
Sun Blade
+4 against evil creatures, double damage against negative energy plane or undead creatures, sunlight 1/day, 1 negative energy level on wielder if evil
Sustaining Spoon
Sword of Life Stealing
Bestows 1 negative energy level (DC 16 or permanent) when critical hits, and wielder gain 1d6 temporary HP if level is drained
Sword of Subtlety
+4 to hit and damage if wielder is making a sneak attack
Sword of the Planes
+2 against elementals or in the elemental plane, +3 in the astral plane or ethereal plane or against creatures from there, +4 against outsiders or other planes
Sylvan Scimitar
When outdoors grants wielder Cleave feat and deals 1d6 add damage
Talisman of Pure Good
Talisman of Reluctant Wishes
Talisman of the Sphere
Talisman of Ultimate Evil
The Black Dragon Orb
The Blue Dragon Orb
The Brass Dragon Orb
The Bronze Dragon Orb
The Copper Dragon Orb
The Gold Dragon Orb
The Green Dragon Orb
The Moaning Diamond
The Red Dragon Orb
The Saint's Mace
good-aligned,+2d6 holy damage vs. evil,1 negative level bestowed to evil wielder; law-aligned,+2d6 lawful damage vs. chaos,1 negative level bestowed to chaotic wielder; undead hit must make Will save (DC 14) or be destroyed
The Shadowstaff
Shadow Bolt ~ ray attack-range 100 ft. 10d6 cold damage 3/day
The Shield of the Sun
Allows the wielder to cast spells as if she were a 20th-level paladin with a Wisdom score of 20.
The Silver Dragon Orb
The White Dragon Orb
Tome of Clear Thought +1
Tome of Clear Thought +2
Tome of Clear Thought +3
Tome of Clear Thought +4
Tome of Clear Thought +5
Tome of Leadership and Influence +1
Tome of Leadership and Influence +2
Tome of Leadership and Influence +3
Tome of Leadership and Influence +4
Tome of Leadership and Influence +5
Tome of Understanding +1
Tome of Understanding +2
Tome of Understanding +3
Tome of Understanding +4
Tome of Understanding +5
Trident of Fish Command
Bestows charm aquatic creatures spell on wielder 3/day, wielder can speak aquatic animals 3/day
Trident of Warning
Enables the wielder to determine location, depth, kind and number of aquatic predators within 680 feet
Unguent of Timelessness
Universal Solvent
Vestments, Druid
Vest of Escape
Wand of Acid Arrow
Wand of Bear's Endurance
Wand of Bull's Strength
Wand of Burning Hands
Wand of Call Lightning/5th level caster
Wand of Call Lightning/8th level caster
Wand of Cat's Grace
Wand of Chaos Hammer (8th level caster)
Wand of Charm Animal
Wand of Charm Monster
Wand of Charm Person
Wand of Charm Person (heightened to 3rd-level spell)
Wand of Color Spray
Wand of Contagion
Wand of Cure Critical Wounds
Wand of Cure Light Wounds
Wand of Cure Moderate Wounds
Wand of Cure Serious Wounds
Wand of Darkness
Wand of Daylight
Wand of Delay Poison
Wand of Detect Magic
Wand of Detect Secret Doors
Wand of Dimensional Anchor
Wand of Dispel Magic
Wand of Dispel Magic/10th level caster
Wand of Eagle's Splendor
Wand of Enlarge Person
Wand of False Life
Wand of Fear
Wand of Fireball (10th level caster)
Wand of Fireball (5th level caster)
Wand of Fireball (6th level caster)
Wand of Fireball (8th level caster)
Wand of Fox's Cunning
Wand of Ghoul Touch
Wand of Greater Invisibility
Wand of Hold Person
Wand of Hold Person/heightened to 4th-level spell
Wand of Holy Smite (8th level caster)
Wand of Ice Storm
Wand of Inflict Critical Wounds
Wand of Invisibility
Wand of Keen Edge
Wand of Knock
Wand of Levitate
Wand of Light
Wand of Lightning Bolt (10th level caster)
Wand of Lightning Bolt (5th level caster)
Wand of Lightning Bolt (6th level caster)
Wand of Lightning Bolt (8th level caster)
Wand of Magic Missile (1st level caster)
Wand of Magic Missile (3rd level caster)
Wand of Magic Missile (5th level caster)
Wand of Magic Missile (7th level caster)
Wand of Magic Missile (9th level caster)
Wand of Major Image
Wand of Mirror Image
Wand of Neutralize Poison
Wand of Order's Wrath (8th level caster)
Wand of Owl's Wisdom
Wand of Poison
Wand of Polymorph
Wand of Ray of Enfeeblement (heightened to 4th-level spell)
Wand of Restoration
Wand of Searing Light (6th level caster)
Wand of Shatter
Wand of Shocking Grasp
Wand of Silence
Wand of Slow
Wand of Stoneskin
Wand of Suggestion
Wand of Suggestion (heightened to 4th-level spell)
Wand of Summon Monster I
Wand of Summon Monster II
Wand of Summon Monster III
Wand of Summon Monster IV
Wand of Unholy Blight (8th level caster)
Wand of Wall of Fire
Wand of Wall of Ice
Wand of Web
Well of Many Worlds
Wind Fan
Winged Shield
Allows the wearer to fly on command once per day
Wings of Flying
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